AI Insights · Timothy · January 2025
Top Boxing Games in Lebanon Q4 2024: Unified Platform Performance
Explore the performance of the top boxing games in Lebanon during Q4 2024, featuring trends in downloads, revenue, and active users.
In the fourth quarter of 2024, the performance of top boxing games on a unified platform in Lebanon showcased intriguing trends. Here's a closer look at the key metrics for each game:
I, The One — Fun Fighting Game from CASUAL AZUR GAMES had fluctuating weekly revenue, peaking at $10 in late October and November. Downloads reached a high of approximately 3.7K at the end of October. Active users saw a peak of around 7.1K in the same period.
Arm Wrestling Master by GOODROID, Inc. had weekly downloads peaking at nearly 4K in mid-October, while active users remained steady, peaking at about 18K during the same timeframe.
Kung Fu GYM: Fighting Games from Next Hope experienced stable weekly downloads around the 500-1.5K mark, with a slight revenue spike of $8 in late November. Active users hovered around 5.5K to 6.7K throughout the quarter.
Punchy Race: Run & Fight Game, also by CASUAL AZUR GAMES, had a notable increase in downloads, peaking at approximately 1.2K in mid-December. Active users varied, reaching over 4.8K in mid-December.
Real Boxing 2 from Vivid Games S.A. saw downloads peaking at about 954 in mid-November, with active users reaching a high of nearly 3K towards the end of December.
These insights offer a glimpse into the dynamic landscape of boxing games in Lebanon. For more detailed data and analysis, visit Sensor Tower.